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AI Insights · Timothy · April 2024

Top 5 3D Anime Games on iOS in Oceania: Q1 2024

In the first quarter of 2024, the top 5 3D anime games on iOS in Oceania showcased varied performance metrics. This article highlights their weekly downloads, revenue, and active user trends.

Top 5 3D Anime Games on iOS in Oceania: Q1 2024

In the first quarter of 2024, the top 5 3D anime games on iOS in Oceania demonstrated varying levels of success in terms of downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.

Hero Clash:Catch the Thief from 9z Games(HK) saw significant growth in weekly revenue, which started at around $1.4K in early January and surged to approximately $15.9K by the end of March. Weekly downloads peaked mid-January at about 15.3K but then experienced a decline, stabilizing at around 1.7K by the end of the quarter. The weekly active users showed a mixed trend, starting from 44.6K in early January, peaking at 70.7K by the end of January, and then fluctuating before settling at 46.6K in late March.

Love and Deepspace by INFOLD PTE. LTD. experienced an impressive start with weekly revenue reaching $40.4K in late January. However, revenue varied throughout the quarter, concluding at around $4.1K in the last week of March. The game’s weekly downloads started strong at 11K but gradually declined to about 615 by the end of March. Active users showed a steady increase from 7.1K in mid-January to around 12.9K by the end of the quarter.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. maintained robust weekly revenue figures, peaking at $184K at the end of January. However, it saw fluctuations, with revenue falling to approximately $42.7K by the end of March. Weekly downloads remained relatively stable, ranging from 1.5K to 3K throughout the period. Active users displayed a consistent trend, starting at 52.3K in early January and ending at 45.9K in late March.

One Punch Man World by Crunchyroll Games, LLC showed a notable initial performance with weekly revenue hitting $4K at the end of January. However, revenue and downloads both saw a downward trend, with revenue dropping to $499 and downloads to 479 by the end of March. Active users also decreased from 12.4K at the end of January to 1.6K by late March.

Lastly, AFK Journey by Farlight Games, which launched at the end of March, quickly garnered attention with a substantial weekly revenue of $71.8K and downloads reaching 24K in its debut week. The game also attracted a significant number of active users, recording 19.1K in its first week.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the 3D anime game market on iOS in Oceania. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024